Facebook F8 Conference

Top Announcements from Facebook F8 Conference 2017

The Facebook Developer Conference (Facebook F8), held this past week in San Jose, promised camera tricks, new AR capabilities, lots of bots, and much more. Two announcements in particular caught our attention, one on the Camera Effects Platform and the other on Facebook Spaces. While both announcements are exciting to us as consumers, both also impact us as developers who strive to build great products using the latest and best tech. Read More

Basics of the Mobile App Development Process

Potential clients often wonder what’s involved in the app development process. We previously posted about the importance of doing market research before building an app, and we’ve also discussed some of the technical concerns like operating systems and native vs cross-platform development. If you’ve thought about these market and technical considerations and determined you’re ready to build an app, what comes next? At InspiringApps, we suggest a four-phase process.

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App Stores

Book Excerpt: App Deployment and Distribution Options

If the goal is for your app to go to a distribution partner like the Apple App Store or Google Play, you may need someone to help you navigate those waters. You will also need developer accounts with those outlets and may need to coordinate the launch with the marketing team. Planning should start at least a month prior to distribution.

For internal enterprise distribution you don’t need to worry about potential issues with the Store or Marketplace, but you may need help with distributing the app to your users in the field. Additionally, distribution and the communication plan surrounding it will need to be coordinated.

What are my options?

The storefront you utilize to get your app into the market will largely depend on decisions made early on in the process about the form and function of your app. For instance, if you decided to focus on Apple products, then the Apple App Store will be the logical choice. Similarly, Google Play, Nook and Amazon represent options for other hardware and software platforms.

There are four notable distribution options for your finished product—through online stores, ad-hoc distribution, enterprise distribution, or via the web.

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